Published by Worcester Polytechnic Institute

Medusa: A Video Game Designed to Affect Empathy and Rape Myth Acceptance Levels.

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Watch the Medusa trailer below

The Medusa trailer was designed, created and published by Alexis Boyle.

 

Medusa is a 2-dimensional, pixelated, role playing game with a top down view, that was created in Unity with the purpose of raising awareness and active consideration of rape culture.

 
 

Within this game players are able to take the role of both Perseus and Medusa in an interactive retelling of Medusa’s story.

 
 

The dev team combined a specific balance of disciplines and focuses from psychology, philosophy, and game design to have our game successfully raise awareness about rape culture while being sensitive and ethical in both respect to the players and their potential triggers and the sensitivity of the topic and its representation.

The title page of the research paper is shown. The text reads as follows: WPI Project number m201. Medusa: A Video Game Designed to Affect Empathy and Rape Myth Acceptance Levels.

A report of the game development, psychology studies, and research results can be found in the link below.

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